=LDR 00000nam 2200000 4500 =001 INLIS000000000002037 =005 20240115022047 =035 ##$$a 0010-0124000052 =007 ta =008 240115################g##########0#ind## =020 ##$$a 978-623-01-2797-7 =082 ##$$a 371.337 =084 ##$$a 371.337 NOR g =100 #$$a Noralia Purwa Yunita =245 1#$$a Gamification : $b membuat belajar seasyik bermain game /$c Noralia Purwa Yunita, Prof. Richardus Eko Indrajit ; editor, Marcella Kika =260 ##$$a Yogyakarta :$b ANDI,$c 2022 =300 ##$$a viii, 96 halaman : $b ilustrasi ; $c 21 cm =650 #4$$a gamifikasi =650 #4$$a Pendidikan - Teknologi =700 #$$a Richardus Eko Indrajit $g penulis =700 #$$a Marcella Kika $g editor =504 ##$$a Bibliografi : halaman 89-92